Students Create Teams
Every student picks a team of five players within a ten-star budget.
“It takes 5 minutes to set up and the students are ready to compete.” Nathalie · Scotland
Classroom fantasy football where match results matter, but student effort matters more.
“I first tried this with my own classes, when I was teaching secondary English.
“Some of my students started printing multiple copies of their homework, in case they lost one and missed the chance to earn points for their team!”
Every student picks a team of five players within a ten-star budget.
“It takes 5 minutes to set up and the students are ready to compete.” Nathalie · Scotland
Award points for homework, effort and participation. Every point counts toward the student's team total.
“The whole concept is brilliant. Students have taken to it instantly.” Liam · England
Press play and a unique matchday unfolds on your classroom screen, goals and all.
“Pupils were trying to get nearer the board to watch as the results came up. Lots wanted another match straightaway.” Abi · Scotland
Match points and effort points combine in one live table, so hard work can take any student to the top.
“Class League is one of those ideas that is excellent because it hasn't been over-engineered or over-complicated.” Liam · England
Awards and certificates reward effort after every matchday.
“I built Class League to motivate learning and celebrate achievement, season after season, in a way your students will love.”
Very quickly.
Press play to watch a league created in 20 seconds.
Students manage their own team across a season, but the league is not decided by match results alone. Effort, homework, participation and progress in class can all earn points, meaning that every student is as important to their team as the players they select.
Yes. You can create your classes, build teams and run full seasons for free, with no card and no time limit.
No. Each student gets a unique code to open their team.
No accounts, emails or passwords. Access on any
device.
Less than a minute. Paste in your class list and Class League creates the join codes for you. Students use their code to pick a team of five players, or you can auto-generate every team in one click and start playing straight away.
Using real player data would lock Class League to the real fixture calendar of a specific league. Matchdays would pause for international breaks and, even worse, stop altogether over the close season.
Class League has its own database of players, so the timing is completely yours. Run a matchday whenever it suits your timetable, take a season at whatever pace works for your class and start the next one as soon as you are ready.
Yes. Students never create accounts and their names are only ever visible to you.
See our Privacy Policy and DPA for the detail.